Comparison

Clearly vs Claude Code

Claude Code is a coding agent in your terminal. Clearly is a spatial canvas that same agent can see and build on. They are not alternatives — you run both.

Fox mascot
Mountain landscape
Rocket launch
Botanical bloom
Geometric badge
Wave pattern

Clearly output — live, editable SVG.

Clearly vs Claude Code: what's the difference?

Claude Code writes and edits code from the command line. It is excellent at that, and Clearly does not try to replace it. What Claude Code has no answer for is visual work: a diagram, a layout, a design review, anything where the output is spatial rather than a file. Clearly is a real canvas with a headless API — Claude Code drives it with `canvas-act` and SEES it with `canvas-perceive`, which returns the whole board as structured data including the on-screen chrome. The agent gets its own camera, independent of wherever you happen to be looking. So the terminal keeps the code and the canvas takes the visual work, and a human steers the result by moving things on a board instead of describing changes in prose.

Clearly vs Claude Code, at a glance

FeatureClearlyClaude Code
Writes and edits codeVia your agent
Spatial canvas the agent can draw on
Agent can SEE the surface it is editingcanvas-perceiveFiles only
Works headlessly, no browser tab required
Agent has its own viewport, separate from yoursn/a
Human steers by moving things, not by prose
Runs in your terminalVia CLI + MCP
Best forVisual work your agent produces and you reviewWriting, refactoring and running code

Capabilities summarized from public information; verify current details on each provider’s site.

The honest test is watching it build: explore the agent canvas and watch the agent perceive, plan and draw for yourself.

Choose Clearly when…

  • Your agent needs to produce something visual, not just files
  • You want to review and redirect agent work spatially
  • You want the agent to SEE the board, not guess at it
  • You are already running Claude Code and want it to reach further

Choose Claude Code when…

  • The task is purely code — write it, test it, ship it
  • You never need a visual artifact at the end
FAQ

Clearly vs Claude Code, answered

01Is Clearly an alternative to Claude Code?+
No, and we would rather say so than win a click. Claude Code is the agent; Clearly is a surface it acts on. The two connect over MCP and the beehaven CLI — Claude Code drives the canvas with `canvas-act` and reads it back with `canvas-perceive`. If you are choosing between them, you have the wrong frame: run Claude Code, and point it at a canvas when the work is visual.
02How does Claude Code actually control the canvas?+
Two verbs. `canvas-act` performs operations — create frames, text, shapes, vector paths, arrows, whole composed blocks — and every one has a headless twin, so it works with no browser open. `canvas-perceive` returns the board as structured JSON: every node with its world bounds, the selection, the tools, the side panels, and optionally a rendered PNG. The agent can also drive its own camera, so it frames its own work rather than whatever you are looking at.
03Do I need to keep a browser tab open?+
No. The headless path persists straight to the workspace, so an agent can build a board while nothing is open and you find the result waiting. A live tab adds the things only a tab has — the current viewport, the selection, a real framebuffer screenshot.
04What does this cost on top of Claude Code?+
Clearly is free to start and you bring your own agent, so there is no second agent subscription. You are paying for the canvas and the workspace, not for the model.

See what Clearly builds

Bring your own AI agent onto one real-time canvas — it perceives the whole board, plans, and builds with you. Free to start.